In the Internet age, who still makes traditional games?

Genre
Tags [+]
Rating | 4.6/5 | 326 votes
Author(s)
Status in COO

Ongoing

Fully Translated
Yes
Summary
In the Internet age, who still makes traditional games? - Dive into the world of struggling companies and regulatory challenges in this urban life novel with a comedic undertone. Follow Xu Meng as he navigates the gaming industry, questioning regulations, controversial character designs, and the true purpose of gaming peripherals. With elements of business management and parallel worlds, this story explores the journey of building a game empire from scratch.

Description

What is the biggest stumbling block for a company on the verge of bankruptcy to become great?

“Of course it’s regulation! I don’t know where all the regulation comes from? ”

Xu Meng was a little upset.

“What’s wrong with female characters wearing sexier clothes? Game characters are also free to dress! ”

“War Simulator is a set of safe gaming peripherals. Players’ fractures are purely accidental, and we also provide accidental injury insurance. ”

“Dream Machine is a game console, an entertainment device, not a medical device! Sleepwalking agents have also passed clinical verification and are safer than sleeping pills! ”

“Brain-computer interfaces are designed to facilitate paralyzed users to log into the game, not for brainwashing experiments. ”

“What are tens of millions of people doing when they enter a dream together? Of course they are playing games! What else can they do? Take the postgraduate entrance exam? “Show moreAuthor’s Other NovelsBuild a game empire from scratch.

Associated Names
Latest Releases
G
All

DateTranslatorRelease
Mar 25WuxP